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disguise acquires Polygon labs to enable cloud-based workflows forbBroadcasters

disguise has acquired broadcast data and content visualization solutions platform, Polygon Labs. This marks another milestone in the company’s move towards cloud-based production that will enhance workflows to better address user needs in the fast-growing media production and broadcast markets.

“I am very proud and delighted to welcome Polygon Labs to the disguise team!,” says disguise CEO, Fernando Kufer. “This is a key turning point for both our user communities, partners and customers, and a huge step in our direction towards cloud and new media production workflows. The future is cloud-based remote collaboration and our work with Polygon Labs will unlock a whole new level of productivity and connectivity for all our users.”

Through its suite of software solutions and creative services, Polygon Labs offers a powerful cloud-native platform and turnkey services that have been trusted by world-leading broadcasters such as CNN, Univision, The Weather Channel and TV Globo. Polygon Labs dynamically controls and delivers high-end Unreal Engine graphics with real-time data visualization via their cloud or on-prem solutions for some of the highest profile events including the US elections, Olympics and FIFA World Cup.

“Over the years, Polygon Labs has helped some of the biggest broadcasters turn data into engaging stories through powerful graphics and data visualization,” says Grigory Mindlin, CEO at Polygon Labs. “Joining forces with disguise will take us into the next chapter of accelerating our journey towards graphics production workflows in the cloud.”

By adding Polygon Labs to its award-winning workflow, disguise will build integrations that enable xR studios to have access to a wider range of broadcast workflows which empower remote production and cloud-based collaboration. Users of both disguise and Polygon Labs will be able to benefit from easy-to-manage, data-driven graphics workflows running fully native Unreal Engine, as well as extended design and production capability for graphics.

“Our shared vision and passion for delivering the most engaging visual experiences will help us empower our users with a much more comprehensive solution to deliver the world’s most engaging storytelling graphics,” says Mindlin.

In the months to come, disguise and Polygon Labs will be working closely together to build out an integrated workflow that gives value to users across both platforms. In the near future, users can expect to achieve unified cloud-based data aggregation and graphics control that allow easy integration of broadcast workflows, as well as extended design capabilities for the creation, management and control of Augmented Reality, virtual background graphics and real-time animations for xR stages. SVG News

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